Game Diary: Titanic Project — Final Steps in Unity
- Diana Adobovska

- Apr 21, 2025
- 1 min read
Right now, I am finishing the last parts of our game in Unity.
These are some of the final steps of the whole project, and they mostly involve working with C# scripts.
At this stage, I am focusing on polishing the gameplay and making sure everything works smoothly. I am adjusting the final mechanics, fixing small bugs, and improving the overall feel of the game.
This includes tweaking character interactions, refining UI elements, and making sure all the events in the game happen correctly at the right moments.
Working with C# at this point means a lot of careful testing and small improvements. Even though most of the big features are already in place, it’s important to make sure every detail works properly to give players the best possible experience.
It feels amazing to see how far the project has come and to realize that these are already the final touches before the full release. I’m very excited and proud of the work I’ve done so far!




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